Having completed my journey with Hardcore Mecha and feeling overall satisfied with the experience, I’d like to reciprocate RocketPunch Studio’s passion and labor with a series of articles in Realm of Darkness. Before moving on to the main Hardcore Mecha feature article which will take some time to be completed in its proper form, I will begin with a Mecha Talk series focusing on the mecha units featured in the game.
This Mecha Talk series will be divided into three parts, with the United Nations Federation (UNF) faction be represented in part 1. The series will provide an overview of faction units available in Simulation Mode, as well as unit faction profiles from Multiplayer Mode. For easier navigation, the mecha roster will be organized into the main-lines.
As a mecha fan, I have to say that the sprite assets in Hardcore Mecha are truly top-notch. It would be a shame for such high-quality sprites to remain underutilized after the first game, especially since the game itself struggled somewhat with trying to do too many things at once.
Vindicator
Shepherd

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