Discussing about KOF recently make me reminisce with particular SNK Fighting game title in arcade which I played as a kid called Art of Fighting 3: Path of Warrior. Art of Fighting or Ryuko no Ken in Japan was one of those spin-off Fighting games that SNK made during the heyday of Arcade era before they went all-in with King of Fighters. Art of Fighting series featured Ryo Sakazaki and Robert Garcia as the main character throughout all of its 3 installments and added depth to the characters which was initially considered a clone character from Street Fighter series, ultimately succeeded granting the dignity that these characters deserved.
As a fighting game, Art of Fighting 3 might not make much of its mark in Arcade game scene being intended as experimentation subject by SNK. But what makes Art of Fighting 3 stood out among its predecessors and other fighting games was its unbelievably high-quality graphics for a 2D Fighting game. For a 1996 Fighting game, Art of Fighting 3 Sprites Quality was way ahead of its time whether it is the characters fluid animation or vibrant stages. The overall presentation quality of Art of Fighting 3 is top notch for sure easily able to last for a decade in this department, which is why I can still remember this game even if I was never good at fighting game as a Kid and I still remembered had hard time fighting Sinclair with her weapon cheat.
Art of Fighting 3: Path of Warrior might not offer particularly special fighting game experience but this game served as a perfect time capsule of Japanese Arcade game golden era where Developers were still able to put their utmost to bring a quality product in the bygone era.

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